Sprite Enhance Script Beta
For the past days, I’ve been trying to achieve my original sprite enhance method I posted back on rmvx.net, but so far, I can’t seem to recreate that method now. This is the closest I got:
First image: Original
Second image: Edited (enhanced)
I’m going to continue working on this until the colors look the same while enhancing the sprites\tiles’ shading.
What do you think about the change? Is it better?
News from the RM World
Yami‘s CTB is even compatible with Tankentai. This says a lot about Yami CTB script compatibility. Kuku reblogs this!
Yanfly ports Enemy Levels to YEA. Hmmm… What can I say? …Yeah! Looks useful when you’re out of battler resources.
Molegato releases his own Multiple Parallax script (by Tagnotes).
Noob continues his RAAAAAGING quest. To all you peeps who wants to request, try eventing it first! You’ll never know unless you try, right?
Archeia needs some cheerleaders!!! *GO GO FIGHT, FIGHT, FIGHT!*
Kread-EX posts some rm2k3-based scripts. This includes Scroll Map Wait and Tile Swap. I don’t get why Enterbrain removed such features anyway…
Infamous Bon Bon finishes 2 parts of his tutorial about “How to Make a Variable Window”. Check it out!