Enemy Summon Skill


Enemy Summon Skill
Version: 1.0
Author: modern algebra, Pacman
Date: January 30th, 2012
Version History

  • <Version 1.0> 2012.01.30 – Original Release
Planned Future Versions
  • I’ll take any suggestions
  • And update this script accordingly to the original VX script
Description

This script was ported from MA’s VX script, so I basically stole the description from there  8)
This script allows you to make skills for enemies where they can summon or call additional enemies to the battlefield. This is NOT a summon skill that can be used by actors – it can ONLY be used by enemies.

Features
  • Allows you to create skills that allow enemies to summon extra enemies to the battlefield
  • Fairly easy to configure with lots of options for use.
  • Can make the same skill summon different kinds of enemies.

Screenshots

Instructions

Please see the header for instructions on how to use.

Script

Don’t worry about the Japanese characters, ignore them. They don’t really mean anything.
http://pastebin.com/wRF20Nqn

Credit

  • modern algebra
  • Pacman
Thanks
  • Skies of Arcadia, for the idea (according to modern algebra)
Author’s Notes

This was a pretty easy port, but not as easy as I anticipated. I still have to figure out how the damn Scene classes work (Ace changed a lot).

(MA, I’m not sure if I should put this under me, you or both of us in the script index ._. I also don’t know if I should put anything special there to signify that it was ported from the VX script)

Restrictions

Free for use in non-commercial projects, with credit. For commercial projects (seriously?) contact me.


Ported from rmrk.net
Original source: http://rmrk.net/index.php/topic,44980.msg508108.html#msg508108


1 Comment

One thought on “Enemy Summon Skill

  1. Pingback: Pacman’s Script « AzureCosmos

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